This was my final module at University. We were given the task to create something from scratch and it could be anything we desired. I wanted to create a bleak and desolate environment, my initial plan was to design a playable map, however the scope for this was far too large and I prioritised one cell block of my prison.
I wanted to create real world products to create more realism in the scene. I utilised Photoshop and its 3D space to project graphics via a wireframe on to the assets I had created.